PBR Shader with Fog
$2+
$2+
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usd
PBR shader for Spark ar, with support for Fog, depth of field, IBL, and Vertex Texture Displacement.
In order for de displacement to work, you must enable the vertex texture fetch capability, use a power of two texture resolution, and enable MIP filtering.
Size
22.3 MB
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Ratings
14
5.0
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