Profile PictureFelipe Alves

PBR Shader with Fog

$2+
14 ratings

PBR shader for Spark ar, with support for Fog, depth of field, IBL, and Vertex Texture Displacement. 

In order for de displacement to work, you must enable the vertex texture fetch capability, use a power of two texture resolution, and enable MIP filtering. 

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$2+

PBR Shader with Fog

14 ratings
Add to cart